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Your instructor plays Ms. Delgado. The ask has nothing to do with arcades on purpose: today is practice for the Session 15 Q&A with your arcade client, not a head start on it.
"So, the bus stop on Elm, by the park. There's nowhere to sit. There used to be a bench, but it got wrecked and the city hauled it off, and now people just stand there, and when it rains they're standing in the rain. I've had a couple of calls about it. I was thinking maybe a little roof with a bench under it? Nothing fancy. We'd like something before winter, if that's possible."
On your own, fill in the four parts from the ask alone, and mark each one stated, implied, or missing. Find the solution in disguise.
As a group, write five questions and rank them, most important first. You may not get to all five. Include at least one about where the shelter will be and one about how she'll know it worked.
After the last round, Ms. Delgado tells the class one or two things she knew all along that nobody asked about. For each one, write the question that would have found it.
Rewrite the four parts from the interview. Every line points to something she actually said. Make the success criteria checkable: a design either meets them or it doesn't, and two people wouldn't argue about which.
Answer these on your own. Reflections are individual, even when the rest of the session was team work.
Submit your sheet: your first read, your ranked questions, the interview log, what nobody asked, your requirements, and your reflection.