The Arcade Cabinet Project — Milestone 3 of 5
Every skill this milestone needs already exists from Weeks 3–4: toolpath types, offset, pocket/step-over, step-down, tabs, sequencing, and your own pre-cut checklist.
The difference is scale — your real cabinet has several panels, not one small test coupon. Each one needs its own job, programmed with the same discipline Session 9 and Session 12 already established.
Bungee cords aren't part of this project — but every CNC safety protocol from Session 4 still applies to every panel you program and every test cut you run.
Go through your Milestone 2 assembly and list every distinct flat panel that will be CNC-cut. Note which toolpath types (profile, pocket, drill) each one actually needs — not every panel needs all three.
Check every hole's diameter against your available bits before you decide it's a drill. This is where Session 7's catch bites for real: your button and joystick cutouts are far larger than any bit in the shop, so those are pockets or interior profiles, not drills. Getting this wrong here means discovering it at the machine in Milestone 4.
Export each panel from OnShape as STEP. For each one, set up a Fusion Setup and program it: pocket and drill operations first, profile cut last, with tabs. Use Outside offset for panels being cut free, Inside for any interior holes cut to exact size.
Run the simulation for each panel individually. Confirm sequencing, offsets, and step-over/step-down choices before moving to the next panel.
Apply your Session 10 checklist to each panel's job individually — a checklist run once for the whole project isn't the same as checking each actual job.
Before Milestone 4 begins, confirm for every panel:
Answer these on your own. Reflections are individual, even when the rest of the session was team work.
Submit your Fusion files for every panel, your per-panel checklist run-throughs, and your reflection.