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Fundamentals of Game Design
Course Content
Quarter 1: Foundations & Physics
Week 1: Concepts + Setup
Activity 1.1: Getting Started with Godot
Activity 1.2: Transforms and Your First Scene
Week 2: Nodes, Scenes & the Scene Tree
Activity 2.1: Building a Scene from Nodes
Activity 2.2: The Scene Tree, Coordinate Space, and Draw Order
Quarter 2: Systems, Events & a Full Game
TBD