'F' → Fullscreen
You are going to start the game you will be building for the next two weeks. It is called Junkyard, and by the end of it you will be flinging a wrecking ball at a stack of crates.
Today it is going to be one crate, sitting still. Everyone starts somewhere.
Before you start. Read How This Course Uses Godot if you have not already. It is short, and every activity in this course assumes it.
Never put a Godot project inside a synced folder like Google Drive or OneDrive. Godot writes hundreds of small files while you work, and sync software will corrupt them. The Z: drive is fine. A synced folder is not.
The editor looks busy. You only need four parts of it today, so find each one before moving on.
res:// folder and choose Create Folder. Name it crate.One folder per object, holding everything that belongs to it. That is rule five, and it is why this game will still be findable in six weeks.
junkyard/1-1]640, 360 in the Inspector. That is the middle of the screen — you will find out why in the next activity.1280 and Viewport Height to 720.Run the game and check all four of these:
junkyard/1-1]"Nothing happens" is the correct result today. You have built the stage. The game goes on it starting next session.
Answer the following questions before submitting your work.
Submit the required files to the appropriate dropbox.